Similarly, if The Wounded Townsman is missing from the entrance to the Cathedral, that means that you miss out on The Butcher Quest and get the other two quests instead: Ogden's Sign and Gharbad the Weak. If the fountain water next to Deckard Cain is murky, you will get the Poisoned Water Supply Quest however if the fountain water is clear, you will get the Skeleton King Quest. It is easy to immediately tell which Group 1 and 2 Quests you have upon starting a new game. They are sorted into groups from which only some selected quests are given in a newly started game. Quests that appear in Single Player alternate between different games to make for better replayability. Some quests appear only in Single Player mode and those that appear in Multiplayer mode are simplified versions of the Single Player ones. Quests add background lore details and most give valuable rewards (even if only when just reselling). None of them need to be completed, except for the Archbishop Lazarus and Diablo quests, which are the keys to finishing the game. In Diablo I, the Quests are a series of missions (fewer in Multi-Player) on which the character is sent, and which offer advantages when completed.
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